Hello everyone, I would like to officially invite you to the RedTide3 tournament. For those who do not know, RedTide is a tank only deathmatch tourney that takes place on modified maps. The matches usually last about an hour.
A team is signed-up when they make a post in our forums in this thread
http://www.twbclan.com/megabbs/forums/thread-view.asp?tid=5575&posts=1&start=1 . The post must contain the Clan name, team leader, team match arranger and at least 6 players for that team.
By signing up, the clan leaders acknowledge they have read the rules, also, they understand and their clan will obey the rules of the tournament. If you have any questions on the rules, please feel free to email me personally at
jimmiller@twbclan.com and I will be happy to clarify any issues.
I will conclude my posting with a copy of our tournament rules.
Thank you,
TWB*JimMiller
By signing up for RedTide 3, the clan leader/representative acknowledges they have read the rules, and have informed their respective members about the rules, and agree to be held accountable to the rules.
Red Tide is due to Begin week beginning April 4th 2010.
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The Wild Bunch "Red Tide" Tournament Rules
For rule clarification please contact
Written TWB*ButchCassidy
Email:ButchCassidy@twbclan.com
Email:JimMiller@twbclan.com
Website:
http://www.twbclan.com *******************************************
This tournament is open to ALL TWB members and Invited RO Clans ONLY.
All teams must register with the roster of a minimum of 6players (with PCID’s) per team and Leader and Match arranger by posting in the appropriate thread at TWBClan website or by email to
TheWildBunch@twbclan.com.
Stating Subject as "Red Tide" Tournament.
No later than March 29th 2010
Tournament has been scheduled to begin week beginning Monday 1st April 2010, with an anticipated running length of 8 to 10 weeks dependant of the amount of teams and how quickly matches are played.
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THE RULES
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Please read these rules carefully as failure to do so may cost you a match.
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Game type
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Red Tide is a Tank Team death match tournament for Red Orchestra Ostfront
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Clan Teams
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1) Each invited Clan may submit multiple teams, however rosters and players cannot be shared between teams in the same clan.
2) All players MUST be official members of the Clan they will be playing for.
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Match Team Sizes
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1) The maximum team allowance for a Red Tide match is 6 players per team.
2) The Minimum team allowance for a Red Tide match is 6 players per side.
3) Substitutes maybe used in any given match.
4) A Substitute can be any available player from the host’s clan, unless they are listed on the roster of another team.
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Match Arranging
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1) The Red Tide Match date and current standings will be posted in the "Red Tide" section of the TWBClan site.
2) Each team will play every other team once in a Round-Robin format.
3) All matches must be played with even sided teams i.e. 6v6.
4) For each match their will be a generous 2 week "to be played by date" But the aim is to get the tournament completed in a total of 10 weeks.
5) Teams may play any match against any other team before it's "to be played by date".
6) Teams that fail to play by the specified date will receive no points, maps or kills. This penalty will apply to BOTH teams. The match will be deemed as played.
7) Each team has the responsibility of setting the match date and can give up to 3 separate dates to be at least 2 days apart.

Teams who fail to show for an arranged match will forfeit the match points to the opposing team. 60 match Kills will also be awarded to the "winning" team.
9) If both teams fail to show for an arranged match no points or kills will be awarded to either team for that match and the match deemed as played.
10) Teams have up to 24 hours before the match begins to cancel, all cancelations must be posted in the forum, after this time rule 8 applies.
11) Beware that a team that fails to respond to legitimate match dates being asked for by any other team will fall foul of rules 8 & 9.
12) Equally if the match dates that are set are considered unreasonable by the either team then either team may appeal and a date will then be set by the tournament Admin this will be the final date given and if any team fails to appear then they will forfeit.
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Contact for Matches
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We expect all Clans/Teams to do their best to get their matches played and the Tournament Admins will endeavour to help all Clans/Teams achieve this.
TWB will provide access to a "Red Tide" forum on the TWBClan website that will display rules, announcements, and scheduling threads.
All clan representatives must register on the TWBClan forum; access will then be provided to the "Red Tide" forum
To arrange a match you simply post in the REDTIDE forum as described.
All teams are to be contactable through this forum and all official match arranging is to be conducted in the forum. The forum posts for match arranging will be used as the sole deciding factor in scheduling issues.
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The Points system
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This tourney will use a death match scoring system.
A league table will be produced and be accessible in the TWB forums.
All match results which will be posted on the results page as they come in.
Each team plays each map as both sides.
The team with the most kill points for all four rounds wins the match.
The following points will be awarded for each match.
2pts for a match win
0pts for a match loss
1pt for a match tie
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Standings
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1) Total match points earned will win the tourney/division.
2) If this produces a draw then there will be a sudden death playoff.
3) If multiple divisions are used, then the winners of both divisions will have a single match at the end of the tournament.
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MATCH PLAY
All matches will be played as follows
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1) No client mods of any kind may be used (exception see server settings)
2) Servers are set to 12 players only.
3) No spectators are allowed during a match for whatever reason.
4) Enemy spectator will be set to "off"
5) Friendly fire will be "on"
6) Allow voting will be "on" to allow for map rotation
7) Only Specified Tournament maps may be used

Servers will run in pure mode with Anti Cheat on
9) Team Ready Mutator will be used in all matches.
10) Only Tanks maybe used other vehicles/weapons are NOT allowed.
11) The 2 maps that will be played per week will be chosen by the tournament admins.
12) Each team will play as both sides per map.
13) 1 x 16 min map as a warm up and to allow for stragglers
14) All teams must "Ready up" and then the match will start!!!
15) No Tank Bailing is allowed. If anyone feels the need to leave their tank, they need to do this by act of suicide only. The only exception to this is if the person is still inside their spawnzone. Any player leaving a tank during battle will lose 5 points, unless they unintentionally leave which can be shown by immediate suicide if they cannot immediately return to their tank.
16) Deliberately firing into a spawn and striking an enemy or enemy asset will be loss of 10 points per shot or 20 points per enemy kill while in spawn.
17) No taunting or verbal abuse will be tolerated at any time. Any use of foul or derogatory language directed at another player or team without immediate apology will be an automatic 10 point reduction from round score per offense. More than three occurrences within a match will be an immediate forfeiture of all match points to opposing team.
18) Any team that accumulates 3 forfeitures during the season will be removed from the tournament and all opponents will receive 4pts per match, even teams that played and lost to them previously.
19) The Team with the most Kills (points) wins the round.
20) The Team with the most accumulated points wins the match.
21) All matches are to have a demorecording of each round or screenshots of final round scores. Failure to do a demorecording or screenshots will result in the match considered to not have been played. Teams that do not have a demorecording will not be able to file a rules violation or recoup dropped players scores. Matches that have neither demorecordings nor screenshots can be replayed by the match due date.
22) Each team will submit one representative who will be instructed on how to make a demorecording. It will up to that team representative to instruct their clan members in case of their absence from a match.
23) Each map has a minimum of 6 tanks, and tanks are limited to one player per tank. No-team tanking. Any tank that has more than one player inside will be ineligible for points until one player leaves the tank.
24) Players that have internet issues and are dropped from the match may have their points reinstated if a proper report is filed by their clan representative.
** For the sake of this tournament, a spawn zone will be defined as the area the player spawns in that encompasses player tanks, including the area within any natural or unnatural blockages such as hills, treelines, or buildings. The player is considered to be outside of their spawn the moment their tank is 100% or more outside of these spawn barriers. Example: If a player is cresting a hill they are considered inside their spawn zone until they have fully crested the hill. Ex: if a players spawn is protected by a treeline, they are considered inside their spawn until at least 100% of their tank has passed through the treeline. EX: if a players spawn is protected by buildings, they are considered inside their spawn until at 100% of their tank has passed beyond the concealing corner of the building.
** Please be reasonable with each other as sometimes the best laid plans can go adrift as players experience problems with Computers and games, so cut each other a little slack on these rare occasions.
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Server Settings
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1) Red Tide will use the Team Ready Mutator.
2) Servers will run with Anti Cheat on.
3) Round time limit 16 mins.
3) Rounds per map 2.
5) Auto Balance "off".
6) Server Voip set to "on".
7) Friendly fire will be "on" and set to 1000.
8 Allow voting will be "on" to allow for map rotation
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Patches
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If RO is patched before or during the tournament then the patch will be applied to the tournament servers and thereby may require changes to both servers and or rules.
We reserve the right to make such changes as are necessary to both of the above in order to best preserve the integrity of the game play as laid out in these rules.
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Disputes and complaints
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All disputes and complaints must be directed to the Tournament Admin.
Any threads posted in the forums in regards to issues with other clans will be deleted.
Any concerns of rule violations must be sent to a tournament admin via PM.
It is the responsibility of each clan to inform the tournament Admin’s of any and every rule violation or dropped player they encounter.
Steps to file a violation or dispute:
1) Send PM to Admin with the date and names of clans involved in match and reason for grievance.
2) The admins will review the data and make point adjustments where necessary. At this point they will send the data to the opposing team as a courtesy.
The tournament Admins decision is final.
Contact:
TheWildBunch@twbclan.com *******************************************
Red Tide Servers
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TWB will provide 3 x Red Tide servers for the tournament that will run 24/7 until the tournament finishes.
TWB Red Tide2 USA Match Server
TWB Red Tide2 Match Server 1
TWB Red Tide2 Match Server 2
All teams are to use these servers for matches and/or Practice.
These will be password protected and the password issued to all teams.
They will be available to ALL participating teams by simply booking either one of these methods.
The booked date will then be posted on in the Red Tide Calendar and considered as a confirmed match by the Home Team.
This simply process ensures that the teams have the server time booked and informs all other teams that a particular server is in use at that time.
The exact same process can be used for practice time but in the unlikely event that a practice slot is preventing a match taking place then the match will take precedence.
The server time can also be booked by simply sending an email to
TheWildBunch@twbclan.com requesting the Following.
1) Teams taking part
2) A time and date for your match.
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Awards
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First place: Red Tide Tank Tournament Champions
Second Place: Red Tide Silver salvo
Team with most Kills: Red Tide Whittman aces
Most sporting: Red Tide most sporting (voted for by the players in the tourney)
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Map List
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We have modified many of the Standard maps and Custom maps specially for the tournament.
Our thanks go to the following for giving permission to modify their work.
Quietus
Tochiri
TWI
Smokeythebear
Vivid
A big thank you to TWB*JimMiller for all his hard work modifying and testing all the maps.
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A final word
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The main idea of this tournament is to promote team play and team tactics, whilst making it fun for everyone.
To this end we want to encourage teams to try and play full 6v6 matches...
Remember respect each other, Play fair and above all enjoy yourselves...It is a game after all.
Good luck to you all!!
Clarifications and rule edits:
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Match Team Sizes
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1) The maximum team allowance for a Red Tide match is 6 players per team.
2) The Minimum team allowance for a Red Tide match is 6 players per side.
3) Substitutes maybe used in any given match.
4) A Substitute can be any available player from the host’s clan, unless they are listed on the roster of another team.
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This is only for the match itself. Clans are allowed to sign up an unlimited number of members (minimum of 6 though) for their team rosters. Also removed the wording of mercenary to avoid confusion.
There has been a couple more minor edits and clarifications. Please refer to this link for all up to date information regarding the rules.
http://www.twbclan.com/megabbs/forums/thread-view.asp?tid=5575&posts=3#M33326Thank you.